Now, it's a matter of time. In a few days, IRKALIA can be discovered.
"Underworld. Many versions of Hell describe it as being somewhere underground or below the earth. The Egyptians say it was Amenti with pits of flame and demons. The Norse say the Yggdrasil tree had its roots buried in Hell. The Akkadians call it Kigal. The Babylonians call it Irkalia. To some it is a place of the dead and of no return while some say it is just a stopover region. In traditional Western literature, the angel of Hell is Nasargiel. He oversees the torture of sinners. See also Amentet; Elysian Field; Gehenna; Hades; Hel; Helheim; Irkalia; Nifl-heim; Sheol; Spenta Armaiti; Spentaramet; Tartarus."
(From Encyclopedia of Ancient Deities, by Charles Russell Coulter and Patricia Turner)
The forges of Sol Negro starting, full of flames, the production of our new book, IRKALIA.
And then, the book emerged into the light, and resigned reality into a new and complete disorder.
The books will be sent from July 20th. So, enjoy the last days of the pre-sales campaign.
"I was in a Printing house in Hell & saw the method in which knowledge is transmitted from generation to generation.
In the first chamber was a Dragon-Man, clearing away the rubbish from a cave's mouth; within, a number of Dragons were hollowing the cave.
In the second chamber was a Viper folding round the rock & the cave, and others adorning it with gold silver and precious stones.
In the third chamber was an Eagle with wings and feathers of air: he caused the inside of the cave to be infinite, around were numbers of Eagle like men, who built palaces in the immense cliffs."
(A Memorable Fancy, William Blake)
Below, the hell's forge at Natal, producing the Secretariat.
Imaginary maps are games. Or better: conceptual mazes, projected forms of our mind to seize the topographical space in its all glory: probably infinite and wild.
And so here we go with the first glimpses of the map/board by Bethany White for the Secretariat game. Not just some illustrations for a extraordinary idea. But a new lifeform, perhaps.
In general, maps are tools that simulate large topographic spaces. As such, they are only imperfect approximations (however well-made they may be), which rely on the imagination of their users to function as precision instruments. Following that nature of all maps, the remarkable Bethany White is making the board of The Secretariat of Tenebrous Anatomies, probably bearing in mind this strange narrative of Jorge Luis Borges and the images above:
'... In that Empire, the Art of Cartography attained such Perfection that the map of a single Province occupied the entirety of a City, and the map of the Empire, the entirety of a Province. In time, those Unconscionable Maps no longer satisfied, and the Cartographers Guilds struck a Map of the Empire whose size was that of the Empire, and which coincided point for point with it. The following Generations, who were not so fond of the Study of Cartography as their Forebears had been, saw that that vast map was Useless, and not without some Pitilessness was it, that they delivered it up to the Inclemencies of Sun and Winters. In the Deserts of the West, still today, there are Tattered Ruins of that Map, inhabited by Animals and Beggars; in all the Land there is no other Relic of the Disciplines of Geography.'
(purportedly from Suárez Miranda, Travels of Prudent Men, Book Four, Ch. XLV, Lérida, 1658)
Notebooks and sketchbooks are known to be true mills for the production of ideas. The use of these devices has spread throughout History – from the emblematic and esoteric sketches recorded by Johannes de Fontana in the fifteenth century to the well-known notebooks of Guillermo del Toro, which illustrate his films in a way reminiscent of medieval illuminations. The remarkable gentleman Karim Ghahwagi also recorded in a notebook the first sketches of his intricate game/narrative, The Secretariat of Tenebrous Anatomies. An extraordinary material, kindly photographed and made available by the author to inaugurate this space, destined to document the backstage of the new productions of Raphus Press. It is noticeable the intense concentration, the symbolic density delicately designed in every detail, after a considerably long meditation.
Then immerse yourself in this universe between Mathematics, Ritual and Metaphysics, and imagine the game of life after death.